Program

Two days of cutting-edge industry knowledge

Download program* *The program may be updated

Europe/Belgrade - Central European Standard Time (UTC+1)

09:30 - 11:00

Welcome Coffee

11:00 - 11:05

Welcome to WN Belgrade!

Julia Lebedeva (Kraskovskaia)
WN Media Group
11:05 - 12:00
Panel Discussion

Serbian Indies Are Growing Stronger — Here's Why!

Moderator Kristina Janković Obućina
Serbian Games Association
Andrea Aleksić
Phobos
Igor Simić
Demagog Studio
Nikola Šoškić
Shosha Games
Vladimir Živković
Foxy Voxel
12:00 - 12:30
Solo Talk

The Creative Process

Fawzi Mesmar
12:30 - 13:00
Solo Talk

To Be Announced Soon

Uroš Banješević
Mad Head Games
13:00 - 14:00

Lunch Break

14:00 - 14:30
Solo Talk

Global Insights: Trends, Insights and Anecdotes

John Goodale
i3D.net, A Ubisoft Company
14:30 - 15:00
Solo Talk

Genre Matters — Where the Money Is in Mobile Gaming

Martin Macmillan
Pollen VC
15:00 - 15:30
Solo Talk

HOW TO NURTURE CREATIVITY in Fast and Dynamic Production Environment

Ljubica Rancic
PLAYSTUDIOS Europe
15:30 - 16:00
Fireside Chat

To Be Announced Soon

Shum Singh
Agnitio Capital
Mirko Topalski
MBTR Ventures & Consulting (previously CEO at Eipix, CEO at Playrix RS)
16:00 - 16:30

To Be Announced Soon

16:30 - 17:00
Solo Talk

To Be Announced Soon

Nikola Stojanovic
Ubisoft
17:00 - 17:30
Solo Talk

How Empowerment Culture Drives 30% YoY Revenue Growth

Roman Malakhov
Panzerdog (MY.GAMES)
17:30 - 18:00
Solo Talk

How to HR in 2023

Oxana Timanovskaya
Playkot

Europe/Belgrade - Central European Standard Time (UTC+1)

10:00 - 11:00

Welcome Coffee

11:00 - 11:30
Duo Talk

To Be Announced Soon

Dušan Čežek
Fuchs+Dachs
Sanja Čežek
Fuchs+Dachs
11:30 - 12:00
Solo Talk

Show Me The Money: How To Raise Venture Capital

Spike Laurie
Hiro Capital
12:00 - 13:00
Panel Discussion

Panel Discussion for Game Developers: Topic to Be Announced Soon

Moderator Aleksandar Markovic
Supercell
13:00 - 14:00

Lunch Break

14:00 - 14:30
Solo Talk

World-building

Igor Simić
Demagog Studio
14:30 - 15:00
Solo Talk

Enhancing the Design Team: Step-by-step Guide

Eugen Sudak
MKX
15:00 - 15:30
Duo Talk

Improving Key Game Metrics at Different Stages of Lifecycle

Aleksei Kazmin
Amazon Web Services (AWS)
Mikhail Ishenin
Amazon Web Services (AWS)
15:30 - 16:00
Solo Talk

Known Shippable: Different Approaches To Finishing Games

Nikola Šobajić
Supergiant Games
16:00 - 16:30
Solo Talk

Custom Steam Sale as a Marketing Tool

Serg Kharchenko
CM Games
16:30 - 17:00
Solo Talk

Tips for Sprint Review Process

Natalya Popova
Friday's Games
17:00 - 17:30
Solo Talk

Platform Relations for Mutual Benefit

Elizaveta Savenkova
Zimad