Program

Asia/Nicosia (UTC+3)

11:00 - 11:10
Opening
11:10 - 11:20
Break
11:20 - 12:00
Monetization, Growth & How To Make Your Game From Zero To Hero

Vasil Gospodinov

Marketing & Business Development Manager, Imperia Online JSC

12:00 - 13:00
How to recognise a hit

Irina Pulatova

Business Development manager, AppQuantum

13:00 - 14:00
Break
14:00 - 14:30
Iterative development: Features polishing via updates

Sergey Ryabtsev

Producer, AppQuantum

14:30 - 15:00
Do You Need a Publisher Partner in China Market?

Cherry Chen

Co-Founder, Esigame Limited

15:00 - 16:00
Break
16:00 - 17:00
Round Table: Uncovering the relations between mobile game developers and publishers

Moderator Victoria Beliaeva

Head of Business Development & PR, AppQuantum

Elizaveta Khilkovskaya

Producer, AppQuantum

Wenfeng (Engputer) Yang

Entrepreneur and Game Developer

Cherry Chen

Co-Founder, Esigame Limited

Valentin Merzlikin

Co-founder, Neskin Games

17:00 - 17:30
Features of monetization in Mobile merge games

Alina Zlotnik

Producer, AppQuantum

17:30 - 18:00
How Limited-Time Events Improve Metrics and Increase Engagement: Gold and Goblins' case

Elizaveta Khilkovskaya

Producer, AppQuantum

18:00 - 19:00
Grand Final