Program
Asia/Nicosia (UTC+3)
- 11:00 - 11:10
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Opening
- 11:10 - 11:20
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Break
- 11:20 - 12:00
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Monetization, Growth & How To Make Your Game From Zero To Hero
Vasil Gospodinov
Marketing & Business Development Manager, Imperia Online JSC
- 12:00 - 13:00
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How to recognise a hit
Irina Pulatova
Business Development manager, AppQuantum
- 13:00 - 14:00
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Break
- 14:00 - 14:30
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Iterative development: Features polishing via updates
Sergey Ryabtsev
Producer, AppQuantum
- 14:30 - 15:00
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Do You Need a Publisher Partner in China Market?
Cherry Chen
Co-Founder, Esigame Limited
- 15:00 - 16:00
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Break
- 16:00 - 17:00
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Round Table: Uncovering the relations between mobile game developers and publishers
Moderator Victoria Beliaeva
Head of Business Development & PR, AppQuantum
Elizaveta Khilkovskaya
Producer, AppQuantum
Wenfeng (Engputer) Yang
Entrepreneur and Game Developer
Cherry Chen
Co-Founder, Esigame Limited
Valentin Merzlikin
Co-founder, Neskin Games
- 17:00 - 17:30
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Features of monetization in Mobile merge games
Alina Zlotnik
Producer, AppQuantum
- 17:30 - 18:00
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How Limited-Time Events Improve Metrics and Increase Engagement: Gold and Goblins' case
Elizaveta Khilkovskaya
Producer, AppQuantum
- 18:00 - 19:00
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Grand Final